Everywhere you look, fans are foaming at the mouth to post their selections of the top releases of 2025. Yet, where are the flops, the underperformers? We'll take a momentary detour to honor the absolute worst games of the year, as determined by review aggregator Metacritic. Is every one of these games truly as terrible as the ratings suggest? Let's find out.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, Audience Score: 3.4/10
Initial reactions to this pack-in experience were shaped by its $9.99 price tag, with many voicing frustration it wasn't a free pack-in like similar console launches. Reviewer sentiment varied dramatically, from scathing critiques to more generous appraisals that highlighted the polished software itself. Despite the debate, the title proved to be a notable digital seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Billed as "not just a racing game," this vroom-vroom title from studios in Germany and Poland was met with pretty unanimous reviews. The consensus was that the game felt unfinished in almost every category, especially in a year filled with high-quality racing games. Ultimately, this sputtering stinker was better off left in the garage.
8. Bubsy's Purrfect Collection
Metascore: 53/100, User Score: 8.6/10
To begin with: the awkward punctuation is a silly strike against it. This collection of SNES and PS1 mascot platformers showcases a rude feline known for non-stop jokes. Critics observed that these games were not good originally and feel dated with age. The notably positive user score stands as a curious oddity to the professional reviews.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This manga-based fighting game encountered widespread disappointment from both critics and the dedicated community. It was lambasted for a small fighter lineup and a severe lack of features. Player sentiment was particularly harsh, with some expressing a desire that the title's failure would be a warning for similar releases.
6. Neptunia Riders Vs Dogoos
Metascore: 51, Audience Score: 5.3
A part of the quirky Hyperdimension Neptunia series, this motorcycle action game tasks players with gathering slime-like creatures. Critics argued that its effort to mimic a rolling-collection gameplay loop ultimately fell flat, coming across as more of a cash grab than a substantial Neptunia game. Its 3-hour duration combined with a premium price raised eyebrows.
5. Captain Blood
Aggregate Score: 50, User Score: 5.3
This title is a curious artifact from the Xbox era, launched after years and years in production delays. The publishers made the decision to release the game as an original artifact of its time, fully aware that modern gamers might not appreciate its dated design. As such, many reviews remarked that the tale of its development was far richer than the actual gameplay.
4. Scar-Lead
Aggregate Score: 44, Audience Score: 2.4
This anime-art action game modeled after games like *Returnal* disappointed with critics. Frequent criticisms included uninspired foes, repetitive levels, and a snoozy narrative. A particular feature involving the protagonist's clothing was seen as adding nothing and detracted from the game's overall experience.
3. Ambulance Life
Metascore: 44, User Score: 4.9
Recall the tense medical sims of the past, then take out the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Critics found the emergency response sections to be monotonous, and the narrative's handling of its subject matter was criticized as being tone-deaf. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This shift away from the classic virtual pet formula turns the franchise into a town-management title. The result, based on critics, was a vapid series of basic activities that rapidly grew tiresome. Some reviews went so far as to label it one of the worst titles available on its platform, pointing to a complete absence of satisfying gameplay.
1. MindsEye
Metascore: 37, User Score: 2.5
Intended to be a major crime saga from a team featuring industry veterans, *MindsEye* was a catastrophic disappointment. Reviews heavily criticized its lousy combat, dull missions, and a plethora of game-breaking glitches. Several found it to be a regression compared to previous-generation games in the similar style. Among the sea of negativity, a tiny number of optimistic players found something to enjoy in the experience, serving as a distinct counterpoint.